AI Game Workflow
Test Three Scoring Systems Before You Build More Levels

Test Three Scoring Systems Before You Build More Levels

Before you ask AI for more levels, test whether the scoring system changes how players behave. Three small variants can tell you more than another batch of generated rooms.

Test Input Forgiveness Before You Polish the AI Prototype

Test Input Forgiveness Before You Polish the AI Prototype

Before you polish an AI game prototype, test whether the controls forgive normal human timing mistakes. Coyote time and input buffering tell you more than another art pass.

Use AI to Generate Three Failure States Before More Features

Use AI to Generate Three Failure States Before More Features

A playable prototype needs a way to fail before it needs more features. Test three failure states, then keep the one that makes the second attempt better.